Gearhead RPG Wikia
Register
Advertisement

General Attributes[]

These attributes are shared by most types of objects -- including mecha, weapons and armor.

Character Attributes[]

Attributes are the basis for your character; each one is related to several skills, and your ability to use those skills is linked back to each appropriate governing attribute. The attributes are:

Status Points[]

There are also several attributes that are a reflection of the character's/item's other attributes, as well as certain skills. They all can change over time as they are expended or recovered, and so are displayed in a two number 'current / maximum' format.

Status Effects[]

See Effects#Status_Effects.

Personal Condition[]

Derived Stats[]

These stats are determined as a result of calculations involving other stats and aren't directly editable.

Weapon Attributes[]

Weapon Damage Effects[]

See Effects#Damage_Effects.

Ammunition Attributes[]

Armor Attributes[]

Mecha Attributes[]

Mecha Module Attributes[]

Cyberware Attributes[]

Advertisement