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OVK-677 Ovaknight
256px
Type Battroid
Weight 72.5t GH1
79.0t GH2
Height 19.0m
Length 8.0m
Price $8072817 GH1
$5340515 GH2

The Federation Defense Force's heavy artillery mecha. The OvaKnight is constructed around a light spaceship engine which powers its devastating core cannon. Unlike most battroids it has a head-mounted cockpit.

StatsEdit

GH1Edit

Factory Specifications Icon
MV TR SE Speed Weight Price Ovaknight
-3 -2 +1 31dpr walk 72.5t $8072817
Weapons Plasma Core Cannon, Vulcan Cannon x 2, Intercept Laser, Battle Cannon x 2
Systems Class 3 Gyro, Class 3 TarComp, Class 5 Sensor, Class 4 ECM, High-Output Engine, Hands x 2, Weapon Mount x 2

GH2Edit

Factory Specifications Icon
MV TR SE Speed Weight Price Ovaknight
-3 -2 +1 62dpr walk 79.0t $5340515
Weapons Plasma Core Cannon, Vulcan Cannon x 2, Intercept Laser, Battle Cannon x 2
Systems Ova-Stein Targeting System, Oracle Target Aid, Class 5 Sensor, Class 4 ECM, High-Output Engine, Hands x 2, Weapon Mount x 2


Concept artEdit

TipsEdit

Ovaknights are good targets for capturing, not to strip them of their components or to use, but to sell. The Plasma Core Cannon is integral to the Ovaknight, so its high Gyro level is wasted lugging around that slow, heavy cannon. The Plasma Core Cannon is overpriced, however, and with a good relationship with any mechanic you can sell a captured Ovaknight for slightly less than 2 million. That would be enough for you to buy one of the cheaper Savin variants. Do remember to take the Class 8 Body Armor and remove the lousy weapons encrusting it before you sell; it's the lightest Class 8 Body Armor at 2.0t. The Class 3 Leg Armors are also quite light at 0.5t apiece; of course they are only Class 3 but if you're willing to lose armor to get some MV, the six on a single Ovaknight should bee more than enough for all your tinkering needs.